This article contains canon information corresponding to the Tales of Arcadia franchise. That means all information in this article is true and has appeared/been validated officially on-screen. |
The Oath is the seventh episode of Part Three of Trollhunters and the forty-sixth episode of the series.
Official Synopsis
With the future of two worlds at stake, the team races to find Merlin's Tomb -- and the Staff of Avalon -- before Gunmar can get his hands on it.
Summary
The episode opens up with a montage of Merlin himself making the Amulet of Daylight. Forging it, engraving it, and assembling it. And for the finishing touch, he recites an incantation that empowers it with the magic of daylight.
In present day Arcadia Oaks, everyone tries to understand why its destruction is the only way to find Merlin's tomb. Jim decides that maybe he doesn't need to destroy it since Gunmar is holding AAARRRGGHH!!! captive. Claire could use him as an emotional anchor to portal jump strait to him. Hence forth, their plan is set: Rescue AAARRRGGHH!!!, find Merlin's tomb, and get the Staff of Avalon before Gunmar does.
Jim, Claire, and Toby say goodbye to their parents before they depart on their trip with Blinky. Upon reaching their destination, they find AAARRRGGHH!!! in a stasis trap surrounded by a dozen Dwärkstones ready to blow. He tries to tell them to leave, but they refuse to leave their friend behind. Jim notices rats heading down a crevasse in the cobblestone flooring, concluding that they have to be going somewhere.
As Jim comes up with an idea, Angor Rot is leading Gunmar and Draal through the path to the mountain's chambers. Upon arriving at a cave behind the waterfall, Gunmar reads an engraving above the entrance: "In this place of my final rest, no magics here may enter". Just then, Draal awakens from his trance, as if the Gunmar's Decimaar Blade's hold on him has been severed. Upon noticing Draal recovering, Gunmar tries to summon the blade, but to no avail, and the two trolls duke it out while Angor Rot smugly watches. Just as Gunmar is about to deliver a killing blow, something he says ("You are a dog, and this is your leash!") makes Angor Rot stop him, claiming that Draal could still be useful.
Back in the chamber with the Trollhunters, Jim lays out his plan for freeing AAARRRGGHH!!!. It works narrowly, with the stasis trap breaking, and the floor collapsing just in time before the stones explode. After feeling a sign of relief to have their friend back, the gang discovers they've landed in an ancient gyre station. Blinky notices that the gyre doesn't have any controls, until he realizes there's a spot reserved for the Amulet of Daylight, or at least the blue gemstone inside the amulet's metal frame. Blinky reminds Jim the consequences of destroying the sacred Amulet of Daylight if this doesn't work, but he prioritizes the Staff of Avalon above all else, and smashes the amulet with Toby's hammer. Jim places the blue gem in the spot, revealing a map and powering the gyre.
Back at Jim's house, Strickler is telling everyone the story of when he fought Jim for real while on a dinner date with Barbara. Suddenly, she gets a text from Jim saying that they're fine.
Back in the caverns, the gang arrives at the entrance to Merlin's Tomb. However, all their weapons begin failing as the cave repels all magics. Things get better when they realize that this also means Draal is free from Gunmar's control, and they set out to rescue him once and for all. The tunnel takes them to an old room. The only way forward is through a top window with no way of reaching. While exploring, Toby steps on a tile that changes the room completely. Upon holding it down, it makes the entire room jump into the past, and Blinky deduces hundreds of years. When Toby weighs down the tile with a bag of seeds, Claire figures out how to surpass this challenge. She plants the seeds in a pot, has everyone step back, and Toby takes the bag off the tile. When the room returns to present day, the seeds have grown into enormous vines that gang can use to climb to the window.
The next room has engravings all over the walls, depicting all the events that lead to the exact moment. In fact, the timeline even goes beyond the present. Unfortunately, things get ugly when they find pictures of them with Angor Rot hovering above them, meaning that this exact moment is when the Trollhunters wage a battle with him in that exact chamber. However, with no functioning weapons, they can't fight him. But AAARRRGGHH!!! gives him the slip when he punches a wall and buries him under rubble. Toby finds Draal's mechanical arm lodged within an opening in the floor.
Cast
- Kelsey Grammer as Blinky
- Emile Hirsch as Jim Lake Jr.
- Charlie Saxton as Toby Domzalski
- Lexi Medrano as Claire Nuñez
- Jonathan Hyde as Mr. Strickler
- Fred Tatasciore as AAARRRGGHH!!!
- Ike Amadi as Angor Rot
- David Bradley as Merlin
- Clancy Brown as Gunmar
- Mark Hamill as Dictatious
- Tom Kenny as Javier Nuñez
- Amy Landecker as Barbara Lake
- Andrea Navedo as Ophelia Nuñez
- Laraine Newman as Nana
- Matthew Waterson as Draal
Trivia
- Anton Yelchin is once again featured in the credits, having provided Jim's interjections during the climax of the episode.
- During the opening sequence of the amulet's construction, a left hand from the forearm up is in a smelting pot: the hand one would assume would be Morgana's. Plus, there is an unknown assistant helping Merlin assemble the Amulet of Daylight.
- Gunmar makes the classic villain's empty threat of someone not making it out of this place alive. For once, this was no empty threat.
- This is the first episode Angor Rot actually displays empathy.