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The Eternal Night is here!
―Morgana

Morgana (real name: Morgan le Fay) is the ultimate villainess in the Tales of Arcadia franchise, serving as the hidden true main antagonist of Trollhunters, a background (later posthumous) antagonist of 3Below, and an upcoming antagonist of Wizards

She is an ancient witch who was Merlin's apprentice, until she betrayed him and became his sworn enemy, the orchestrator of the infamous War for the Surface Lands (the human-troll war), the true leader of the Gumm-Gumms, temporarily the possessor of Claire Nuñez, the former advisor of the Janus Order, and the former patron of Angor Rot

History

Backstory

Inferna

Morgana creating the Inferna Copula

According to legend, Morgan le Fay was an ancient witch who lived in the dead rose filled forests of the Black Sea in Bulgaria since before the creation of trolls and mortal humans.

At some point, she became an apprentice of Merlin, with whom she experimented and developed all kinds of magical spells. But in time, she betrayed him and fell into dark magic, becoming his sworn enemy and a major threat to humanity.

Craving chaos, Morgana sowed the seeds of conflict between humans and trolls and begun the millennia-long War for the Surface Lands, which would lead up to the birth of Gunmar. Her ultimate goal was to create the Eternal Night, which would cover the world in permanent darkness to ensure Gunmar and his Gumm-Gumm Army could conquer it without fear of the sun. In reality, however, she wished to bring forth the Night Eternal to spread chaos and darkness everywhere just so she could take over the world herself, using the Gumm-Gumms to do so.

Subsequently, in order to create a champion who would be tasked to protect and bring peace and order to both worlds, Merlin took Morgana's left hand (through unknown means) she he could create the Amulet of Daylight. As such, Morgana developed an intense hatred towards her former master, dedicating her entire life to erase his name and all of his creations, like his champions, the Trollhunters.

In 1297 AD, Angor Rot sought out Morgana, asking for magic so he can help protect his village from Gunmar's war and offered a piece of his living stone in exchange. However, the Pale Lady double-crossed Angor Rot, granting him the power he sought but turned his offering into the Inferna Copula, a magic ring that housed the troll's soul. With it, she commanded Angor Rot to kill Merlin's Trollhunters. At some point, Baba Yaga lost the Inferna Copula, which eventually found its way into Stricklander's hands, who then used it to do his own evil for the Janus Order.

Things came at a head during the first Battle of Killahead Bridge. Unseen by the trolls fighting over the bridge, Morgana engaged Merlin an epic duel for the fate of the world. Merlin managed to triumph over Morgana, imprisoning her within the Heartstone beneath what would later be called Arcadia, at the cost of most of his magic.

Unaware to Merlin, who fell asleep in his tomb, Morgana remained awake in her prison and plotted her revenge, as well as bringing forth the Eternal Night once more.

Trollhunters (Part Two)

Morgana continues her career for Gunmar by guiding the decisions of the Janus Order, speaking to them through an old turntable, but abandons them after the return of Gunmar. Wanting to use this to gain Gunmar's favoritism over Otto, Dictatious lies to him that the Pale Lady has blessed him with visions.

Claire's Shadow Staff, after being strained in the escape from Gunmar, linked her to the Pale Lady, in which the witch received Angor Rot's stone head in order to revive him and thus be free of her imprisonment.

Trollhunters (Part Three)

Calling to Gunmar

Morgana calls out through the Janus Order's phonograph that she will return and is heard by Dictatious who brings the development to Queen Usurna, who is skeptical at first, until she speaks her true name, causing the witch's spirit to speak through the turntable, much to her shock. However, believing Morgana to be nothing but a distraction (as well as a threat to her position as Gunmar's advisor), the tyrannical queen casts the phonograph into the Deep and cows Dictatious into silence.

Meanwhile, Morgana begins using her newfound connection with Claire to destroy the surviving trolls of Trollmarket. She makes Claire steal the signs repelling the Gumm-Gumms away from the troll's warehouse refuge and hide them under her bed in her room. However, the trolls managed to escape while Jim holds the Gumm-Gumms long enough for them to run into hiding once again.

Even with the phonograph casted away, Morgana is able to communicate with Gunmar through a book in Blinky's library, revealing the location of her cave in Bulgaria.

When Gunmar arrives at her cave shrine, Morgana has the corrupted Claire pass him Angor's head, promising that her champion would provide the means to bring about the Eternal Night. She proceeds to inform him that she requires Merlin's relic, the Staff of Avalon, which is the only tool powerful enough to free her from her prison, and after that, she will use it to bring forth the Eternal Night. She tells Gunmar that the relic is hidden within Merlin's Tomb and Angor Rot is the only one who can guide him there, but he must first travel to Aysa-Thoon in Ranthambore, India and present her the Eye of Angor Rot so she could resurrect him.

Additionally, she reveals to Gunmar that Dictatious is but a mere fraud pretending to be her seer just to get into his good graces, much to the Skullcrusher's dismay, though he did not seem so surprised.

Possessing Claire

2D2D4A82-E36E-4EB4-83DA-37E417536421

Claire Nuñez while she is being possessed by Morgana

After telling Gunmar everything he needed to know, Morgana completely possesses Claire in order to kill the current Trollhunter, Jim Lake (while making her existence known to the Trollhunters in the process). She fails at killing Jim after she was knocked out cold by NotEnrique and is subdued by Jim and Toby, who seek help from Strickler and Blinky in excising Morgana out of Claire's body. Despite mocking them and trying to distract them, Morgana is ignored and kept subdued as Strickler and Blinky open a portal into the Shadow Realm to send the boys to find Claire's spirit before she is lost forever. Morgana tries to trick Strickler into closing the portal and very nearly succeeds, but the boys successfully bring Claire back, who regains her body from Morgana and severs the Eldritch Queen's connection to the Shadow Staff (while, in the process, retain a few of the witch's memories and knowledge of magic).

Morgana appears as a spirit again once Gunmar, a mind-controlled Draal, and a captive AAARRRGGHH!!! arrive at Aysa-Thoon. Gunmar presents her with Angor's eye, which she uses to resurrect her assassin, restoring his soul along with portions of her own. Restored, Angor vows to finish the Trollhunter once and for all. Taking note of the fallen Gumm-Gumm, Morgana instructs the two evil trolls to use AAARRRGGHH!!! as bait and set a trap for the Trollhunters to kill them all.

Freedom

When Gunmar successfully retrieves the Staff of Avalon from Merlin's Tomb, a wisp reveals that Morgana has been, in fact, imprisoned within a chamber hidden beneath the Heartstone itself, completely trapped and immobilized inside an amber crystal. Subsequently, when Angor returns to Trollmarket to confront Gunmar for abandoning him, Morgana telepathically spoke to her champion, reminding him of whom he truly serves, but threatens to destroy him if he wavers.

House Divided- The Eternal Knight is Here-0

Morgana finally released from her prison after hundreds of years

Gunmar then attempted to use Merlin's staff to free Morgana, only to discover that only human hands who can speak in a troll tongue may wield the staff. He orders Usurna to fetch him a changeling, though the only remaining changelings in Arcadia are on the side of the Trollhunters. When she failed to capture Nomura, he forces Stricklander (threatening the life of Barbara Lake) to release Morgana from her prison.

Finally freed after centuries of imprisonment, Morgana begins her preparations to create the Eternal Night, starting with indiscriminately killing several Gumm-Gumms to use their remains in her spell.

While Gunmar gives a speech proclaiming trollkind's imminent victory over humans, Morgana privately confides in Angor that Gunmar is merely a pawn that can be easily disposed of. With the Gumm-Gumm army all set for the invasion, Morgana proceeds to unleash the Eternal Night, creating a fiery twister that destroys the Heartstone and blots out the sun that allows the Gumm-Gumms to invade Arcadia, thus beginning the Eternal Night War.

Merlin and AAARRRGGHH!!! attempt to ambush her, managing to regain the staff, only to discover that Morgana had already drained it of its power, having to siphon most of Merlin's magic for herself. Morgana proceeded to brutalize her old master, only for AAARRRGGHH!!! to summon the spirits of past Trollhunters, who possess the Gumm-Gumms guarding Trollmarket and begin attacking Morgana.

Confronting the Trollhunters

Morgana's Night Eternal

Morgana sadistically enjoying the chaos and destruction caused by her Eternal Night

Presumably dispatching all the possessed Gumm-Gumms, Morgana proceeded to Arcadia to confront Jim, who had just killed Gunmar, throwing him from Arcadia square to the bridge and began ruthlessly attacking him. When asked what her problem was with him, she spitefully revealed that Merlin took her left hand to forge his amulet and attempted to cast him into the fire, only for Toby to appear out of a portal and save him. Morgana soon found herself beset by the Trollhunters from all sides. Growing irritated, she magically restrained them all and was seconds away from killing Jim, until Angor Rot arrives.

Pleased to see her "champion", she offered the final blow against Jim to him as a reward for his efforts. Angor then charged, but instead of stabbing Jim, he punches Morgana (shocking everyone), declaring that he's no one's pawn. Realizing that the Trollhunter has turned Angor against her, Morgana demanded to know what he said to him and struck Jim before battling her former ally. He told her that the Trollhunter reminded him who he once was before she cursed his soul and became her slave. Her former assassin managed to restrain her, allowing Jim to run his sword through them both. However, Morgana taunted that the Sword of Eclipse only worked on trolls and that she couldn't be killed before she destroys Jim's sword. She then cast a deadly spell in an effort to kill the Trollhunters, only for Jim to take the full blast of her attack, which severely injured him.

Banished to the Shadow Realm

Angor then spotted the Shadow Staff and urged Claire to use it. As Claire opened a portal to the Shadow Realm and attempted to force Morgana through, the Pale Lady destroys Angor, forcing Claire to shove her through the portal herself. Unperturbed, Morgana magically snared Claire as she attempted to escape back to Arcadia through a small rift. Claire then orders Toby to destroy the Shadow Staff, which causes an explosion of dark energy that forces Morgana to release Claire, enabling Blinky to pull her out, while Morgana remained trapped in the Shadow Realm forever. In the process, she loses all of Merlin's magic she has taken and Merlin himself regains them, enabling him to finally end Morgana's Eternal Night apocalypse once and for all.

Morgana's fate is left unknown after the Trollhunters trapped her in the Shadow Realm, but she most likely could still be alive.

3Below (Part One)

Although Morgana never makes any physical appearances in 3Below whatsoever, many of her activities were shown near the end of Part One.

In "Truth Be Told", Eli investigates the canals while Morgana's magic barely breaks through the concrete.

Later on, her assault on Arcadia and the Eternal Night caused by her are shown in "Last Night on Earth" and "Bad Omen". Aja, Krel, Varvatos Vex, and Zadra killed some of Morgana's Gumm-Gumms that she sent for her attack.

3Below (Part Two)

In the beginning of "Moving Day", Toby mentions to Eli that he's met a couple wizards, referring to Merlin and Morgana.

Later on in "Race to Trollmarket", Colonel Kubritz shows General Morando a footage of Morgana making the Eternal Night and invading Arcadia. Of course, thanks to Morgana's Eternal Night, Morando manages to enter Heartstone Trollmarket without the need of a horngazel.

Toby again mentions Morgana when he compares her strength to the god-induced Morando, believing that he was more powerful than the evil witch.

Wizards (Part One)

Despite her imprisonment, Morgana has been confirmed to appear in the final installment. It is unknown if she would be the major antagonist, proving that she is still alive, or a posthumous antagonist, proving that she is either dead or trapped in the Shadow Realm for good.

Physical Description

With Morgana, because she is the ultimate villain, we needed a very strong design so we decided to give her a very specific color scheme for her magic—gold and yellow; mirroring the power of the sun.
―The Team at Headless Studio[src]

Morgana is a ravishing woman (despite her immortal age). Even Toby remarks how beautiful she is, although her face is barely seen through her helmet, excluding her eyes and mouth. She has fair skin, green eyes, and appears to have long, waist-length hair (judging from the timeline portraits of herself in Merlin's Cave[2]).

She is completely clad in a suit of golden woman's armor, complete with a breastplate (the chest area), pauldrons (the shoulder areas), vambraces (the forearm areas), cuisses (the thigh areas), poleyns (the knee areas), greaves (the leg areas), and sabatons (the feet areas) with gold trimmings. It even has a green cape attached to the pauldrons. Underneath the armor, there is dark gold inner layer. Her armor also includes a large helmet that hides her hair and most of her face. Encrusted slightly above the forehead of her helmet is a green diamond. On her right hand are gold claw finger ring tips. She has a green emerald prosthetic where her left hand should be, as it was taken from her by Merlin to make the Amulet of Daylight.

In her spirit form, she appears as a fiery gold humanoid being with glowing green eyes.

The color of Morgana's magic is golden yellow.

Personality

Morgana is an unusual case. The creative team behind the character—the writers, designers, and voice talent—were all women. Together, we gave life to not only the series' first female villain, but arguably the most ferocious and beautiful one yet.
AC Bradley, Staff Writer[src]

Morgana is a being of pure evil.

She is incredibly treacherous, scheming, self-serving, manipulative, abusive, and cruel, which was first shown in a flashback in the beginning of "It's About Time" when she made a bargain with Angor Rot. Ultimately, while she did give him what he wanted, she still tricked him into trading his own soul and turned it into the Inferna Copula, which she used to force him (against his own will) to kill Merlin's Trollhunters (and to some extent, Merlin himself). Her manipulativeness even extended to where she once took the form of Barbara Lake to persuade Strickler into trapping Jim and his friends in the Shadow Realm forever, by offering to give him the heart of another (though Strickler, in a desperate attempt to resist her temptation, claims that a stolen heart is never truly an act of true love, but rather an act of selfish desire).

Quite simply, Morgana is more than willing to use anybody and any dirty trick (dark magic included) to get what she wants, as she is megalomaniacal with an insatiable hunger for power. With almost any allegiances she makes she will easily break as she regards all of her allies as nothing more than "pawns", which she admits to Angor where Gunmar was concerned. And she even intended to dispose of him (even if Jim doesn't) once he completed his conquest for her. While she claims that she views Angor as her "champion" and will stand by her side once the world became hers, she still regarded him as one of her pawns.

Along with her cruelty, Morgana is extremely sadistic, ruthless, sociopathic, bloodthirsty, vindictive, and full of spite, as she often finds the worst ways when dealing with an opponent. She holds an intense, long-term grudge against Merlin and everything associated with him, like his Trollhunters ever since he took her left hand to create his champions' Amulet of Daylight (though it can be argued that he mostly did it because of her betrayal, which would also make this excuse extremely petty compared to her past horrendous actions). She enjoyed every bit of brutalizing and mocking Merlin during their battle in Trollmarket, as there were so many ways to kill him, she decided to use them all. She clearly became furious when the souls of past Trollhunters possessed many of her Gumm-Gumms and came to fight her to protect Merlin. While she restrained Jim's friends and ensnared him, she claims that she only spared their lives just so they could watch her kill him before she would finish them all. Morgana is also not above harming, torturing, or even killing children to get what she wants, or just to entertain herself. She tortured with Claire's mind while she possessed her and trapped her spirit in the Shadow Realm, messed around with Toby unprovoked, and tried to give Jim a slow, painful death just because he's Merlin's Trollhunter, regardless that he didn't do anything personal to her.

What makes her even more despicable are her destructive and genocidal tendencies. As said by Merlin, Morgana craves chaos, which was the very reason why she sowed the seeds of strife and conflict between mankind and trollkind (the human-troll war which led to Gunmar's birth in the first place). While she first appeared to have some sort of affinity for trolls, as she sought to bring the Eternal Night to relieve them of their petrifying weakness to the sun, she does not actually care for them, shown when she had no such qualms destroying several Gumm-Gumms to use their dust in order to begin this fiendish ritual. In reality, she wanted to rule the entire world with her widespread of chaos and malice, using the Gumm-Gumms to do so, starting by releasing the Eternal Night upon the surface lands to keep the sun from shining on the Earth permanently. This makes Morgana an even worse threat to humanity than Gunmar (who is somewhat amoral) and clearly possesses no such honorable traits: holding no sense of morality, reason, and lacks any respect for rules of engagement nor innocent lives whatsoever. Thus, she is to be taken very seriously if anyone ever confronts her.

She did, however, show an ounce of emotion, like when Angor betrays her at the last minute. In spite of that, Morgana initially saw him as a failure as she exclaimed that he was supposed to fight for her, showing that she despises redeeming qualities. She can also be legitimately gloating and arrogant in herself and the power she possesses. She often compares herself to a god, showing moments of narcissism as a means of intimidating the heroes. Morgana is also capable of showing mild annoyance, like when she tried to introduce herself to Jim to strike fear into him, only to realize that he's never heard of her before.

Powers & Abilities

Powers

  • Magically Enhanced Physiology: As an ancient sorceress, Morgana's magic enhances her physiology beyond that of a normal human.
    • Enhanced Strength: Morgana is clearly stronger than a normal human. While possessing Claire, she was able to easily overpower Jim, though it could mostly be because of her magic.
    • Supernatural Endurance: Morgana is clearly able to endure almost anything, more so than a human and a troll. While confronting Team Trollhunters, she showed no signs of slowing down from each of their attacks.
      • Invulnerability: Morgana has shown high invulnerability, even more so than Merlin. She has withstood multiple strong blows from AAARRRGGHH!!! with no signs of injury (but briefly fatigued), took in many direct hits from Blinky's Dwärkstones, and didn't even incinerate when she was thrown into the Eternal Night funnel. It's unknown if it's because of her magic or her armor protecting her, but most likely both.
      • Supernatural Stamina: Morgana is able to exert herself for long periods of time without tiring herself. Although there were a few instances where she almost tired herself when in battle, like when she blasted a massive beam of magic at Jim and his friends, she appeared to be physically worn out (though she instantly recovered regardless).
    • Enhanced Reflexes: Morgana is able to react faster than a normal human.
  • Magic: As an ancient witch, Morgana is considered to be one of the most powerful beings in existence, rivaled only by her old master, Merlin (only if he's in full-power). After receiving many of Merlin's teachings, Morgana fell into dark magic and turned herself into a black magic wielder linked to the Shadow Realm. Due to her power, she is posed as a huge threat to almost everyone, even Gunmar feared her (and he's feared by most trolls). During the Eternal Night War, she effortlessly outclassed everyone in Team Trollhunters and would have easily succeeded in killing them all, if not for Angor's timely intervention.
    • Spell Casting: As a witch, Morgana is able to cast thousands of magic spells, due to years of studying the ancient art. It was even implied that she created/invented a few spells of her own.
      • Eternal Night Inducement Spell: With the Staff of Avalon, the dust of the Gumm-Gumms, and the power of a Heartstone, Morgana is capable of manifesting the Eternal Night, which creates an eclipse that completely blocks out the sun and protects the trolls from natural sunlight.
        • Incantation: Dwo Krost dan otzulak aka emp el-kloka emp bruzi
      • Shadow Realm Portal Spell: With the Shadow Staff, Morgana is able to conjure a portal capable of sucking anything into the Shadow Realm.
        • Incantation: Drooma katorth-a myntarth-a klar
      • Shadow Staff Controlling Spell (formerly): Morgana was able to control her Skathe-Hrün with her thoughts, and she could apparently feel if it ever gets touched. However, she loses her control over the staff after Claire severs her connection with it.
        • Incantation: Azazazuth-Kinekh-Thoon
    • Magic Attacks: As a highly experienced witch, Morgana is able to use her magic for various offensive attacks.
      • Magic Blasts: Morgana can fire continuous blasts of yellow magic blasts, capable of great damage and can severely injure another. She can even fire multiple blasts from just one hand, like she did to the Gumm-Gumms. After she briefly took Merlin's magic, her blasts were powerful enough to take out a bridge while she restrained most of the Trollhunters, and she even severely wounded Jim (who was a half-troll at the time).
      • Magic Waves: Morgana is able to send out waves of magic which repels her foes. She once used this to wave aside Toby, Claire, Blinky, and AAARRRGGHH!!! right before she ensured Jim.
      • Magic Bursts: Morgana can also create magical bursts of concussive (often lethal) magic when she is surrounded. She used this against the possessed Gumm-Gumms when they begin grabbing and attacking her. She even killed Angor Rot while he was holding onto her (all while he was dying from Jim's impale).
    • Magic Absorption: Morgana was able to absorb all of Merlin's magic from his staff, enough to render it useless and make herself stronger than him. Even when Merlin briefly absorbed a little of his magic and blast it back at her, she merely reabsorbed it while being thrown back just a few feet.
    • Flight: Morgana is able to levitate and fly at great speeds.
    • Telekinesis: Morgana can move and hurtle objects and people with her thoughts, usually by just waving her hands and moving her head. Her telekinesis often takes the appearance of yellow whips.
      • Binding: She is able to bind and restrain almost all of her opponents at once. The strength of her whips were shown capable of thrusting AAARRRGGHH!!! several feet away, as well as snagging and hurtling Jim straight across town with a mere flick of her hand. She can also cause agony on her victims by clenching her hand into a fist, like she did with Jim.
    • Pyrokinesis: Morgana is able to control fire at her will, using a fiery twister to create the Eternal Night, and even appearing as a fiery humanoid in her spirit form.
    • Corruption Inducement: Morgana is able to influence, corrupt, and twist the mind and morality of others, like she did with Angor Rot, Claire, and briefly Strickler (at least until Blinky intervened).
    • Shapeshifting: Morgana is able to change her form into anyone she wants. Even while she was possessing Claire, she was able to take on the appearance and voice of Barbara Lake to persuade Strickler easier.
    • Weaponry Conjuring: Though she mostly prefers to use her magic, Morgana can create weapons of her own with her magic for close combat, and she's more than capable of using them in direct combat.
      • Knife Conjuring: She can conjure knives for combat.
      • Whip Conjuring: She can make yellow whips out of nothing.
    • Power Bestowal: As an ancient and powerful witch, Morgana can bestow some of her magical powers to another, like she did with Angor Rot during their trade. It is also a possibility that she can (intentionally or unintentionally) share some of her immortality with another, as she most likely did with Claire.
    • Necromancy: As the Mistress of Shadows, Morgana has the power to magically control the dead (even death itself).
      • Psychíkinesis: With her dark magic, Morgana can control the souls of others who trade her something in return for her magic.
        • Soul Removal/Trapping: During her bargain with Angor Rot, she cursed his soul and trapped in inside the Inferna Copula.
        • Soul Restoration: Despite Angor's soul's previous destruction, Morgana gave him back his soul while reviving him.
        • Soul Sharing: While she bestowed Angor his soul back, she also gave him a tad of her own, which was likely meant to help him heal physically and mentally.
      • Resurrection: Morgana can resurrect beings (human and/or troll) back from the dead, like how she revived Angor Rot.
    • Astral Projection: Despite her body's imprisonment, Morgana's spirit can appear in many locations dedicated to herself (like her cave and Aysa-Thoon) as a yellow flaming-like spirit form of herself. She even appeared before Claire while she took control of her body.
      • Possession: After Claire created a massive portal with the Shadow Staff, Morgana's spirit gained ultimate access of possessing Claire, using her as her own personal puppet. She could even use limited – yet still considerably strong – amounts of her magic through Claire's body.
    • Immortality: Morgana is an ancient immortal witch, as she lived for thousands of years long before the creation of mankind. She is unable to be killed by any mortal weapons, especially a few magically-crafted ones like the Eclipse Blade.
      • Regeneration: When Jim impaled Morgana with his sword, she healed her wound almost instantly.

Abilities

  • Staffsmanship: Morgana is briefly shown to be a skilled staffswoman while she wielded the Staff of Avalon, rivaling Merlin's swordsmanship.
  • Knifemanship: She has also been seen wielding her knives against Angor Rot during their brief fight.
  • Combatant: Although she mostly prefers to use her magic when facing battle, Morgana is more than capable of engaging in close combat.
  • Skillful Orator: Much like Merlin, Morgana is a skilled speaker and advisor (for those who follow a dark path to just get what she wants in more ways than one).
    • Manipulation: Morgana is able to use her lies and magic to persuade most people, even her allies, into joining her cause by promising a reward for their works.
  • Tactician: Morgana is a cunning and ruthless witch. After Merlin imprisoned her, she spent the next hundreds of years plotting her revenge and bring forth the Eternal Night through the use of the Gumm-Gumms and the Janus Order.
  • Craftsmanship: Apparently, like Merlin, Morgana is also skilled at crafting ancient artifacts. Using her link to the Shadow Realm, she created a powerful relic capable of communicating with that realm: the Skathe-Hrün. She also created the Inferna Copula which held Angor’s soul and allowed her to control him.

Weaknesses

  • Magic Depletion: Like other wizards, despite her nearly-unlimited power, Morgana could deplete most of her magic if she expends almost all of her power at once until she regains full strength. When she absorbed Merlin's magic from his staff, she was likely able to sustain her magic without fear of her power depleting (until her ultimate defeat at the hands of the Trollhunters).
  • Amber: While imprisoned deep within the Heartstone, Morgana was unable to use her magic to break free from her own amber prison. Therefore, she required someone outside of her prison to use the Staff of Avalon and create a crack in the amber enough to free herself.
  • Shadow Staff: Although not exactly a weakness, the destruction of the Shadow Staff (which is of her own creation) led to her ultimate downfall while she was still inside the Shadow Realm.

Equipment

  • Staff of Avalon (briefly): Morgana used Merlin's staff to begin the Eternal Night. She even managed to absorb all of its magic to render it useless when Merlin infiltrated Trollmarket.
  • Shadow Staff (formerly): The Shadow Staff is a relic of Morgana, who is its original creator. When she possesses Claire, she attempted to use it to trap Jim in the Shadow Realm, but failed. She was also able to use a spell to control the staff, until Claire manages to completely sever her connection with it.
  • Inferna Copula (formerly): After Angor Rot traded Morgana a stone carved from his body for magic, she creates the Inferna Copula to steal his soul and uses it to control and force him to kill Merlin's Trollhunters. It's currently unknown how she lost the ring.
  • Armor: Morgana is always seen wearing her own armor which hides her face and protects her from lethal damage.
  • Knives: Morgana can conjure dual knives with her magic.

Relationships

Main article: Morgana/Relationships

Quotes

Main article: Morgana/Quotes

Episode Appearances

Trollhunters

Trollhunters Part 1
"Becoming: Part 1"
Absent
"Becoming: Part 2"
Absent
"Wherefore Art Thou, Trollhunter?"
Absent
"Gnome Your Enemy"
Absent
"Waka Chaka!"
Absent
"Win Lose or Draal"
Absent
"To Catch a Changeling"
Absent
"Adventures in Trollsitting"
Absent
"Bittersweet Sixteen"
Absent
"Young Atlas"
Absent
"Recipe for Disaster"
Absent
"Claire and Present Danger"
Absent
"The Battle of Two Bridges"
Absent
"Return of the Trollhunter"
Absent
"Mudslinging"
Absent
"Roaming Fees May Apply"
Absent
"Blinky's Day Out"
Absent
"The Shattered King"
Absent
"Airheads"
Absent
"Where Is My Mind?"
Absent
"Party Monster"
Absent
"It's About Time"
Appears
"Wingmen"
Absent
"Angor Management"
Absent
"A Night to Remember"
Absent
"Something Rotten This Way Comes"
Absent
Trollhunters Part 2
"Escape from the Darklands"
Absent
"Skullcrusher"
Absent
"Grand Theft Otto"
Voice
"KanjigAAARRRGGHH!!!"
Absent
"Homecoming"
Absent
"Hiss Hiss, Bang Bang"
Absent
"Hero with a Thousand Faces"
Absent
"Just Add Water"
Mentioned
"Creepslayerz"
Mentioned
"The Reckless Club"
Absent
"Unbecoming"
Absent
"Mistrial and Error"
Absent
"In the Hall of the Gumm-Gumm King"
Appears
Trollhunters Part 3
"Night Patroll"
Appears
"Arcadia's Most Wanted"
Voice
"Bad Coffee"
Appears
"So I'm Dating a Sorceress"
Appears
"The Exorcism of Claire Nunez"
Appears
"Parental Guidance"
Appears
"The Oath"
Cameo
"For the Glory of Merlin"
Appears
"In Good Hands"
Cameo
"A House Divided"
Appears
"Jimhunters"
Appears
"The Eternal Knight: Part 1"
Appears
"The Eternal Knight: Part 2"
Appears

3Below

3Below Part 2
"Moving Day"
Absent
"Moonlight Run"
Absent
"Dogfight Days of Summer"
Absent
"Mother's Day"
Absent
"Ill Gotten Gains"
Absent
"There's Something About Gwen (of Gorbon)"
Absent
"Asteroid Rage"
Absent
"Luug's Day Out"
Absent
"The Fall of House Tarron"
Absent
"The Big Sleep"
Absent
"Race to Trollmarket"
Absent
"A Glorious End, Part One"
Absent
"A Glorious End, Part Two"
Mentioned

Wizards

TBA...

Trivia

  • She is based on Morgan Le Fay from the Arthurian mythology.
    • Additionally, this version of Morgana is also Baba Yaga from Russian folklore, only instead of being a creepy old hag, she's a ravishing young woman.
  • Morgana bares a striking resemblance to Hela from the Marvel Cinematic Universe, both in appearance and personality.
  • Morgana losing her left hand to Merlin might be a reference to the generic term the Left-Hand Path, which often refers to those who practice the dark arts: someone who focuses more on individual strength and sorcery rather than miracles — with many of the sects involved believing that true power comes from within, at worst this can manifest as extreme selfish supremacy or anarchy, but can also simply be a desire or a belief that an individual should take command of their own destiny.
  • Although Morgana looks remarkably human, Merlin once implied that she's probably something else (regardless if she even was human to begin with).[3]
    • Given that one of her names is "Eldritch Queen", she's likely a humanoid-type of eldritch abomination.
    • Also lampshaded in the novel The Felled, Spar the Spiteful mentioned Morgana while humans were actually primitive cave people. This means that she (along with Merlin) have existed long before mankind was created.
  • She is the fourth female major antagonist to appear in the series, along with Nomura (who reformed), Gladys, and Queen Usurna.
  • Although Gunmar has been promoted and mentioned most often, Morgana is actually the ultimate true villain of the Trollhunters installment as she is the final antagonist to be defeated. 
  • Morgana is the first villain in the Tales of Arcadia trilogy to be Pure Evil, followed by Queen Usurna (a supporting antagonist of Trollhunters) and General Morando (the main antagonist of 3Below).

Gallery

Tales of Arcadia logo
Arcadia Oaks-pedia has a collection of images and media related to Morgana which can be found at Morgana/Gallery.

References

  1. 1.0 1.1 Trollhunters – "The Exorcism of Claire Nunez"
  2. The Oath
  3. 3.0 3.1 Trollhunters – "For the Glory of Merlin"
  4. Trollhunters – "It's About Time"
  5. Last Night on Earth
  6. Bad Omen
  7. Race to Trollmarket
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