Arcadia Oaks-pedia

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Arcadia Oaks-pedia
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{{Quote|Heartstone Trollmarket is extraordinary in terms of design. Guillermo, Rodrigo, and team worked long and hard to create the concepts. To this day, Heartstone Trollmarket is one of the most aggressively complex locations we have ever created in CG; just to render a single shot in Trollmarket can take up to six consecutive days on the renderfarm. Probably one of the most impressive things I've seen from Guillermo is his visual language, where you can do something that is so simple, and yet it can speak such large volumes.|Chad Hammes, Executive Producer|The Art of Trollhunters}}{{Infobox_location|title = <span style="font-family:Trollhunters;">Heartstone Trollmarket</span>|image = <gallery>
{{canon}}
 
  +
Wherefore Art Thou Trollhunter- Heartstone.PNG|Original
{{Infobox_location|title = {{PAGENAME}}|image = <gallery>
 
Wherefore Art Thou Trollhunter- Heartstone.PNG|Active
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Dark Heartstone.png|Dark
 
Heartstone Gone.png|Dead
 
Heartstone Gone.png|Dead
</gallery>|type = Metropolis|level = Underground|location = [[Arcadia Oaks]]|inhabitants = [[Trolls]] (all formerly)
+
</gallery>|type = Metropolis|level = Underground|location = [[Arcadia Oaks]]|inhabitants = [[Trolls]] (all formerly)<br>
 
[[Gnomes]] (all formerly)<br>
 
[[Kruberas]] (all briefly)<br>
 
[[Gumm-Gumms]]<br>
 
[[AAARRRGGHH!!!]] (formerly)<br>
 
[[Angor Rot]] (briefly) †<br>
 
[[Bagdwella]] (formerly)<br>
 
[[Blinky Galadrigal]] (current leader; formerly)<br>
 
[[Dictatious Galadrigal]] (briefly)<br>
 
[[Draal the Deadly]] (formerly) †<br>
 
[[Gnome Chompsky]] (formerly)<br>
 
[[Gunmar]] (briefly) †<br>
 
[[Kanjigar the Courageous]] †<br>
 
[[Krax]] †<br>
 
[[Morgana]] (incapacitated; <br>formerly)<br>
 
[[Queen Usurna]] (briefly) †<br>
 
[[Vendel]] (former leader) †|status = Devastated (uninhabitable)}}
 
'''Heartstone Trollmarket''' (or '''Trollmarket''') was a subterranean metropolis that is the home of [[Trolls|Troll]] civilization, pulsing with energy and jewel-fueled light, where trolls eat, fight, and down brews in pubs straight out of Viking lore. It is located beneath the town of [[Arcadia Oaks|Arcadia]], and the entrance (which can only be opened with a [[Horngazels|Horngazel]]) is under the main bridge of the [[Arcadia Oaks Canals|canals]].
   
 
However, as of "[[The Eternal Knight: Part 2]]" after Morgana's defeat and ending the [[Eternal Night]], the Heartstone within Trollmarket has lost all of its power and is therefore uninhabitable, forcing the remaining trolls to venture to New Jersey to find a new Heartstone.
[[Gnomes]] (all formerly)
 
   
  +
== History ==
[[Kruberas]] (all briefly)
 
  +
=== Background ===
  +
After the [[Gumm-Gumms]] were defeated in the Battle of Killahead and trapped in the [[Darklands]], the remaining of the Troll race migrated in search of peace.
   
 
They stowed away on a ship called the ''Mayflower'', along with several [[Gnomes]] for companionship and nourishment. They finally arrived at what is now New Jersey and after much searching, they managed to find a new [[Heartstone]] under Arcadia. Thus, they found their new home that would be known as Heartstone Trollmarket.
[[Gumm-Gumms]]
 
   
 
===''Trollhunters''===
[[AAARRRGGHH!!!]] (formerly)
 
 
==== Part One ====
 
After Jim Lake was chosen as the new Trollhunter, the Gumm-Gumm Bular went after him to end his life. So, [[Blinky Galadrigal|Blinky]] and [[AAARRRGGHH!!!]] took him and Toby to Trollmarket, being the first humans to step on it. Although all the Trolls were reluctant to them, in the end, both were accepted. Trollmarket is frequently visited by them, mainly in the midst of some Trollhunter crisis.
   
 
After Bular's death, [[Claire Nuñez]] became the third human to reach Trollmarket. After [[Angor Rot]] got a Horngazel, he led an army of Golems to invade Trollmarket. With the union of all the Trolls and allies of Jim, Angor Rot was defeated at the end, at the cost of a life of several Trolls, including AAARRRGGHH!!! (who was revived in Part Two). 
[[Angor Rot]] (briefly; deceased)
 
   
  +
==== Part Two ====
[[Bagdwella]] (formerly)
 
 
After escaping Killhead Bridge, the Troll Tribunal had Jim out on trial for seemingly letting Gunmar out after he went into the Darklands. After Jim is proven guilty, Queen Ursuna was revealed to be behind Gunmar's escape all along and the Gumm-Gumms attacked the metropolis. The Gumm-Gumms started to brainwash Draal and several other trolls to become their slaves. When the Trollhunters managed to get all the remaining trolls to safety, the Gumm-Gumms took over Trollmarket. 
   
  +
==== Part Three ====
[[Blinky Galadrigal]] (current leader; formerly)
 
 
In later episodes of Part Three, it is discovered that Merlin has imprisoned Morgana underneath the Heartstone of Trollmarket. Morgana later uses the Heartstone to keep the Eternal Night active and stable. After the [[Eternal Night War]], the Heartstone within Trollmarket has lost its magic and is therefore rendered uninhabitable for Trolls.
   
  +
=== ''3Below'' ===
[[Dictatious Galadrigal]] (briefly)
 
  +
==== Part Two ====
 
After learning that [[Kanjigar the Courageous]] is the protector of Gaylen's Core, Toby and AAARRRGGHH!!! lead [[Aja Tarron|Aja]], [[Krel Tarron|Krel]], and [[Varvatos Vex|Varvatos]] to Heartstone Trollmarket to consult the [[Soothscryer]], with Morando not far behind and several Gumm-Gumm zombies mindlessly attacking them. There, the spirit of Kanjigar leads them to Gaylen's Core inside the Deep. However, [[General Morando|Morando]] managed to narrowly steal the core first.
   
 
== Description ==
[[Draal the Deadly]] (formerly; deceased)
 
 
{{Quote|Since Heartstone Trollmarket is set in a dark yet peaceful cave, we took advantage of the crystals and minerals, making them glow and using neon signs to provide the sense of a lively market.|Alfonso Blaas, Art Director|The Art of Trollhunters}}{{Quote|The overall architecture of the Trollmarket is very asymmetrical and scattered, forming plateaus of stacked formations, in contrast with the clean orderly shops on the streets of Arcadia.|Rustam Hasanov, Art Director|The Art of Trollhunters}}Trollmarket is a great underground metropolis. It is located several meters underground, connected to the entrance by a long bright crystal staircase. It consists mainly of houses, bridges and trading posts arranged around the rock. There are all kinds of minerals and crystals everywhere that provide illumination. In the center is the [[Heartstone]], the source of life and sustenance of all the Trolls.
   
 
However, in the aftermath of the [[Eternal Night War]], Trollmarket is now nothing more than a dark, damp, silent, wrecked, and creepy cavern with what's left of the Heartstone at the center.
[[Gnome Chompsky]] (formerly)
 
   
  +
== Points of Interest ==
[[Gunmar]] (briefly; deceased)
 
  +
{| class="mw-collapsible mw-collapsed wikitable" width="100%"
  +
! style="background-color:#228B22; color:white" |Known Locations
  +
|-
  +
|
 
=== Blinky's Library ===
 
{{Quote|From the collection of resident historian [[Blinky Galadrigal|Blinky]], volumes upon volumes of books on troll lore and legend are stacked in his cavernous library.|''[[The Art of Trollhunters]]''}}The library is Blinky's special room, used by Jim and the group as a barracks. It is full of all kinds of books, scrolls, and texts about magic, spells and troll history, often used in need of information. Most of these books were arranged by Blinky's brother, [[Dictatious Galadrigal|Dictatious]].
   
  +
=== Crystal Staircase ===
[[Kanjigar the Courageous]] (deceased)
 
  +
The main entrance/exit of Trollmarket. Upon entering with a Horngazel, there is a blue crystal staircase which often magically appears before the visitors and leads to the underground metropolis.
   
  +
=== Gyre Station ===
[[Krax]] (deceased)
 
 
The Gyre station is where they use a special mode of transportation called a [[Gyres|Gyre]] to travel to any part of the world in record time, outside Heartstone Trollmarket's rule boundaries.
   
 
=== [[Heartstone]] ===
[[Morgana]] (incapacitated; formerly)
 
  +
{{Quote|With shimmering characteristics found in precious gems, the Heartstone is the most sacred locale in all of Heartstone Trollmarket. It's the ultimate source of light and power, and Vendel has devoted his life to maintaining and caring for the Heartstone. Without its magical energy, the trolls would perish and need to venture out to find a new home.|''[[The Art of Trollhunters]]''}}
  +
==== Morgana's Prison ====
 
[[File:Morgana's Prison.png|thumb]]Unknown to the trolls of Trollmarket, [[Morgana]]'s prison was located underneath their own Heartstone, where she remained awake, plotting her revenge to kill Merlin, his Trollhunters, and bring forth the Eternal Night to bring chaos to the world above.
   
  +
==== Vendel's Workshop ====
[[Queen Usurna]] (briefly; deceased)
 
 
The workshop is a special room located at the foot of the Heartstone, frequently visited by [[Vendel]]. It is used to heal the wounded as well as to forge and refine jewels and gemstones to bring out its authentic power.
   
 
=== Killahead Bridge Chamber ===
[[Vendel]] (former leader; deceased)}}
 
 
After claiming the pieces of the Killahead Bridge and killing Bular, the trolls placed the bridge inside a highly secured chamber only a troll of Trollmarket may access. The pieces were later shipped out of Trollmarket after Usurna destroyed the bridge, preventing Jim from escaping.
'''Heartstone Trollmarket''' was a subterranean metropolis that is the home of [[Trolls|Troll]] civilization, pulsing with energy and jewel-fueled light, where trolls eat, fight, and down brews in pubs straight out of Viking lore. It is located beneath the town of [[Arcadia Oaks|Arcadia]], and the entrance, which can only be opened with a [[Horngazel]], is under the main bridge of the [[Arcadia Oaks Canals|canals]].
 
   
  +
=== Market Stalls ===
However, as of "[[The Eternal Knight: Part 2]]" after Morgana's defeat and ending the [[Eternal Night]], the Heartstone within Trollmarket has lost all of its power and is therefore uninhabitable, forcing the remaining trolls to venture to New Jersey to find a new Heartstone.
 
  +
{{Quote|Dirty socks (the dirtier the better) are just some of the many fine trinkers and goods that can be found for a bargain in Heartstone Trollmarket. "One man's trash is another troll's treasure." So goes the saying in Trollmarket where trolls can find delicacies such as glass bottles to snack on, or a "new" TV that only plays their favorite channel—static!|''[[The Art of Trollhunters]]''}}
  +
==== Tattoo ====
  +
Where trolls carve engravings in their stone skin.
   
== History ==
+
=== Plaza ===
  +
The Plaza is one of the major locations in Trollmarket. This is where trolls normally meet for markets, shops, and dwellings. It even has a great view of the Heartstone.
   
===Background===
+
=== Shops ===
  +
{{Quote|The shops and neon signs of Trollmarket are meant to add some literal color and versatility to the world, but also some humor and identity to the trolls themselves as far as their values and interests.|Rustam Hasanov, Art Director|The Art of Trollhunters}}
After the [[Gumm-Gumms]] were defeated in the Battle of Killahead and trapped in the [[The Darklands|Darklands]], the remaining of the Troll race migrated in search of peace. They stowed away on a ship called the ''Mayflower'', along with several [[Gnomes]] for companionship and nourishment. They finally arrived at what is now New Jersey and after much searching, they managed to find a new [[Heartstone]] under Arcadia. Thus, they found their new home that would be known as Heartstone Trollmarket.
 
===Part One (Trollhunters)===
+
==== Bagdwella's Fine Gifts ====
  +
This is [[Bagdwella]]'s gift shop, which is almost always infested with rogue gnomes. This is where Toby and Jim adopted [[Gnome Chompsky]] after they caught him.
After Jim Lake was chosen as the new Trollhunter, the Gumm-Gumm Bular went after him to end his life. So, [[Blinky]] and [[AAARRRGGHH!!!]] took him and Toby to Trollmarket, being the first humans to step on it. Although all the Trolls were reluctant to them, in the end, both were accepted. Trollmarket is frequently visited by them, mainly in the midst of some Trollhunter crisis.
 
   
  +
==== RotGut's Apothecary ====
After Bular's death, [[Claire Nuñez]] became the third human to reach Trollmarket. After [[Angor Rot]] got a Horngazel, he led an army of Golems to invade Trollmarket. With the union of all the Trolls and allies of Jim, Angor Rot was defeated at the end, at the cost of a life of several Trolls, including AAARRRGGHH!!! (who was revived in Part Two). 
 
 
It is a deposit owned by [[Rot and Gut]], who supply the Trolls that go in search of spells, charms, talismans, totems, and diverse magical artifacts.
===Part Two (Trollhunters)===
 
After escaping Killhead Bridge, the Troll Tribunal had Jim out on trial for seemingly letting Gunmar out after he went into the Darklands. After Jim is proven guilty, Queen Ursuna was revealed to be behind Gunmar's escape all along and the Gumm-Gumms attacked the metropolis. The Gumm-Gumms started to brainwash Draal and several other trolls to become their slaves. When the Trollhunters managed to get all the remaining trolls to safety, the Gumm-Gumms took over Trollmarket. 
 
   
=== Part Three (Trollhunters) ===
+
=== Stronghold ===
  +
The stronghold is where trolls lock up prisoners who break their laws. [[Stricklander]] ended up here for his crimes of resurrecting Angor Rot. Later, [[Jim Lake Jr.|Jim]] was arrested by Usurna for unintentionally releasing Gunmar.
In later episodes of Part Three, it is discovered that Merlin has imprisoned Morgana underneath the Heartstone of Trollmarket. Morgana later uses the Heartstone to keep the Eternal Night active. After the [[The Eternal Night War|Eternal Night War]], the Heartstone within Trollmarket has lost is magic and is therefore uninhabitable for Trolls.
 
   
=== Part Two (3Below) ===
+
=== [[The Deep]] ===
 
[[File:The_deep.png|thumb|240px]]The Deep is a deep chasm where people face their worst fears. No troll has ever came out alive. Jim was sentenced to the Deep after a phony trial staged by Usurna. Luckily, Jim escaped the Deep after confronting his worst fear (presumably losing his humanity) since he's human. However, it's later discovered that the Deep was never meant to be used for punishments, but was actually created by Kanjigar to protect [[Gaylen's Core]] from outsiders. Krel goes into the Deep to find Gaylen's Core, but not before facing his own worst fear (losing his new home of Arcadia and his friends he's made there). After Krel finds the entrance to the Gaylen's Core chamber, the defense magic of the Deep has been broken.
After learning that [[Kanjigar the Courageous]] is the protector of Gaylen's core, Toby and AAARRRGGHH!!! lead [[Aja]], [[Krel]], and [[Varvatos Vex|Varvatos]] to Heartstone Trollmarket to consult the [[SoothScryer|Soothscryer]], only with Morando not far behind and several Gumm-Gumm zombies mindlessly attacking them. There, the spirit of Kanjigar leads them to Gaylen's core inside the Deep. However, [[General Morando|Morando]] also manages steal the core first.
 
   
 
==== Gaylen's Core Chamber ====
== Description ==
 
 
[[File:Geylen_chamber.png|thumb]]After [[King Fialkov]] and [[Queen Coranda]] entrusted [[Gaylen's Core]] to Kanjigar, he created a hidden chamber in the Deep to protect it in case House Tarron would ever return. The entrance to the chamber holds a password that is written half in Trollish and the other half in Akiridion: "With valiance and justice, long may House Tarron reign". Once entered, it gives an aura projection showing the battle of Seklos and Gaylen before introduced to Gaylen's Core at the top of a purple crystal mountain.
Trollmarket is a great underground metropolis. It is located several meters underground, connected to the entrance by a long bright crystal staircase. It consists mainly of houses, bridges and trading posts arranged around the rock. There are all kinds of minerals and crystals everywhere that provide illumination. In the center is the [[Heartstone]], the source of life and sustenance of all the Trolls.
 
   
  +
=== The [[Hero's Forge]] ===
After the [[The Eternal Night War|Eternal Night War]], Trollmarket is now more dark, damp, silent, wrecked, and creepy with what's left of the Heartstone at the center.
 
 
{{Quote|One of the Hero's Forge's main functions was to serve as a training ground for Jim and the Trollhunters.|Rustam Hasanov, Art Director|The Art of Trollhunters}}[[File:Forg.png|thumb|200px]]The Hero's Forge is the [[Trollhunter]]'s training ground, as well as where all the formal clashes between trolls take place. It is a large arena surrounded by statues (which are, in fact, corpses) of the previous Trollhunters. It has various traps and deadly devices that help the Trollhunter to refine his combat skills, activated by diverse manual switches. At the top, there are tiers and balconies where those who witness the matches are located. Below the center is the [[Soothscryer]], which can judge the true spirit of who puts his right hand on it and also connect whoever is summoned with the [[Void Between Worlds]].
 
=== Troll Pub ===
 
{{Quote|The Troll Pub became the 'kitchen sink' of Trollhunters assets—every piece of it came from either another location or show that was pillaged to give this location its charming, eclectic look.|Facundo Rabaudi, Modeler|The Art of Trollhunters}}The Pub is a bar that offers food and drinks service for trolls. It has several tables and bars for customers. It is frequented by all Trollmarket residents and where various meetings are held.
  +
|}
   
== Points of Interest ==
+
== Appearances ==
  +
{| class="mw-collapsible mw-collapsed wikitable" width="100%"
 
  +
! Appearances in the Trilogy
=== Blinky's Library ===
 
  +
|-
The library is Blinky's special room, used by Jim and the group as a barracks. It is full of all kinds of books, scrolls, and texts about magic, spells and troll history, often used in need of information. Most of these books were arranged by Blinky's brother, [[Dictatious Galadrigal|Dictatious]].
 
  +
|
 
  +
=== ''[[Trollhunters|'''Trollhunters''']]'' ===
=== Gaylen's Core Chamber ===
 
  +
==== <u>Part One</u> ====
[[File:Geylen_chamber.png|thumb|Gaylen's Core Chamber]]After [[King Fialkov]] and [[Queen Coranda]] entrusted [[Gaylen's Core|Gaylen's core]] to Kanjigar, he created a hidden chamber in the Deep to protect it in case House Tarron would ever return. The entrance to the chamber holds a password that is written half in Trollish and the other half in Akiridion: "With valiance and justice, long may House Tarron reign". Once entered, it gives an aura projection showing the battle of Seklos and Gaylen before introduced to Gaylen's core at the top of a purple crystal mountain.
 
  +
* "[[Becoming: Part 2]]"
 
  +
* "[[Wherefore Art Thou, Trollhunter?]]"
=== Gyre Station ===
 
  +
* "[[Gnome Your Enemy]]"
The Gyre station is where they use a special mode of transportation called a Gyre to travel to any part of the world in record time, outside Heartstone Trollmarket's rule boundaries.
 
  +
* "[[Waka Chaka!]]"
 
  +
* "[[Win Lose or Draal]]"
=== Heartstone Hall ===
 
  +
* "[[To Catch a Changeling]]"
The Heartstone Hall is a special room located at the foot of the [[Heartstone]], frequently visited by [[Vendel]]. It is used to heal the wounded as well as to forge and refine jewels and gemstones to bring out its authentic power.
 
  +
* "[[Adventures in Trollsitting]]"
 
  +
* "[[Bittersweet Sixteen]]"
=== Killahead Bridge Chamber ===
 
  +
* "[[Young Atlas]]"
After claiming the pieces of the Killahead Bridge and killing Bular, the trolls placed the bridge inside a highly secured chamber only a troll of Trollmarket may access. The pieces were later shipped out of Trollmarket after Usurna destroyed the bridge, preventing Jim from escaping.
 
  +
* "[[Recipe for Disaster]]"
  +
* "[[Claire and Present Danger]]" (mentioned)
  +
* "[[The Battle of Two Bridges]]"
  +
* "[[Return of the Trollhunter]]"
  +
* "[[Mudslinging]]"
  +
* "[[Roaming Fees May Apply]]"
  +
* "[[Blinky's Day Out]]"
  +
* "[[The Shattered King]]"
  +
* "[[Airheads]]"
  +
* "[[Where Is My Mind?]]"
  +
* "[[Party Monster]]"
  +
* "[[It's About Time]]"
  +
* "[[Wingmen]]"
  +
* "[[Angor Management]]"
  +
* "[[A Night to Remember]]"
  +
* "[[Something Rotten This Way Comes]]"
   
=== Morgana's Crystal Prison ===
+
==== <u>Part Two</u> ====
  +
* "[[Escape from the Darklands]]"
Unknown to the trolls of Trollmarket, [[Morgana Le Fay|Morgana]]'s prison was located underneath their own Heartstone, where she remained awake, plotting her revenge to kill Merlin, his Trollhunters, and bring forth the Eternal Night to bring chaos to the world above.
 
  +
* "[[Skullcrusher]]"
  +
* "[[KanjigAAARRRGGHH!!!]]"
  +
* "[[Homecoming]]" (mentioned)
  +
* "[[Hiss Hiss, Bang Bang]]"
  +
* "[[Hero with a Thousand Faces]]"
  +
* "[[The Reckless Club]]"
  +
* "[[Unbecoming]]"
  +
* "[[Mistrial and Error]]"
  +
* "[[In the Hall of the Gumm-Gumm King]]"
   
=== RotGut's ===
+
==== <u>Part Three</u> ====
  +
* "[[Night Patroll]]"
It is a deposit owned by Rot and Gut, who supply the Trolls that go in search of spells, charms, talismans, totems, and diverse magical artifacts.
 
  +
* "[[Arcadia's Most Wanted]]"
  +
* "[[Bad Coffee]]" (mentioned)
  +
* "[[So I'm Dating a Sorceress]]"
  +
* "[[Parental Guidance]]"
  +
* "[[For the Glory of Merlin]]"
  +
* "[[In Good Hands]]"
  +
* "[[A House Divided]]"
  +
* "[[Jimhunters]]"
  +
* "[[The Eternal Knight: Part 1]]"
  +
* "[[The Eternal Knight: Part 2]]"
   
=== The Deep ===
+
=== '''''[[3Below]]''''' ===
[[File:The_deep.png|thumb|240px]]The Deep is a deep chasm where people face their worst fears. No troll has ever came out alive. Jim was sentenced to the Deep after a phony trial staged by Usurna. Luckily, Jim escaped the Deep after confronting his worst fear (presumably losing his humanity) since he's human. Later on, Krel goes into the Deep to find Gaylen's core, but not before facing his own worst fear (losing his new home of Arcadia and his friends he's made there). After Krel finds the entrance to the Gaylen's core chamber, the defense magic of the Deep has likely been broken.
 
   
===[[The Hero's Forge]]===
+
==== <u>Part Two</u> ====
  +
* "[[The Big Sleep]]" (mentioned)
[[File:Forg.png|thumb|200px|The Hero's Forge]]The Hero's Forge is the [[Trollhunter]]'s training ground, as well as where all the formal clashes between trolls take place. It is a large arena surrounded by statues (corpses) of the previous Trollhunters. It has various traps and deadly devices that help the Trollhunter to refine his combat skills, activated by diverse manual switches. At the top, there are tiers and balconies where those who witness the matches are located. Below the center is the [[SoothScryer|Soothscryer]], which can judge the true spirit of who puts his right hand on it and also connect whoever is summoned with the [[Void Between Worlds]].
 
  +
* "[[Race to Trollmarket]]"
===Troll Pub===
 
  +
* "[[A Glorious End, Part One]]" (mentioned)
The Pub is a bar that offers food and drinks service for trolls. It has several tables and bars for customers. It is frequented by all Trollmarket residents and where various meetings are held.
 
  +
|}
   
 
== Trivia ==
 
== Trivia ==
 
* The crystal cavern Heartstone Trollmarket is located has similar crystals to ''How to Train Your Dragon: The Hidden World''<nowiki/>'s Hidden world.
 
* The crystal cavern Heartstone Trollmarket is located has similar crystals to ''How to Train Your Dragon: The Hidden World''<nowiki/>'s Hidden world.
* Despite the Heartstone being dead, some of the artifacts in Trollmarket are still active, such as the barrier, the Hero's Forge, and the Soothscryer.
+
* Despite the dead Heartstone, some of the artifacts in Trollmarket are still [partially] active, such as the Horngazel tunnel, the Hero's Forge, and the Soothscryer.
 
* Jim and Toby are the first humans to ever step foot in Trollmarket.
 
* Jim and Toby are the first humans to ever step foot in Trollmarket.
* Aja, Krel, and Varvatos are the first Akiridions to visit (Dead) Trollmarket.
+
* Aja, Krel, and Varvatos are the first Akiridions to visit Trollmarket.
   
 
== Gallery ==
 
== Gallery ==
{{Gallery}}[[Category:Arcadia Oaks Locations]]
+
{{Gallery}}
  +
[[Category:Arcadia Oaks Locations]]
  +
[[Category:Locations]]

Revision as of 21:03, 2 July 2020

Heartstone Trollmarket is extraordinary in terms of design. Guillermo, Rodrigo, and team worked long and hard to create the concepts. To this day, Heartstone Trollmarket is one of the most aggressively complex locations we have ever created in CG; just to render a single shot in Trollmarket can take up to six consecutive days on the renderfarm. Probably one of the most impressive things I've seen from Guillermo is his visual language, where you can do something that is so simple, and yet it can speak such large volumes.
―Chad Hammes, Executive Producer[src]

Heartstone Trollmarket (or Trollmarket) was a subterranean metropolis that is the home of Troll civilization, pulsing with energy and jewel-fueled light, where trolls eat, fight, and down brews in pubs straight out of Viking lore. It is located beneath the town of Arcadia, and the entrance (which can only be opened with a Horngazel) is under the main bridge of the canals.

However, as of "The Eternal Knight: Part 2" after Morgana's defeat and ending the Eternal Night, the Heartstone within Trollmarket has lost all of its power and is therefore uninhabitable, forcing the remaining trolls to venture to New Jersey to find a new Heartstone.

History

Background

After the Gumm-Gumms were defeated in the Battle of Killahead and trapped in the Darklands, the remaining of the Troll race migrated in search of peace.

They stowed away on a ship called the Mayflower, along with several Gnomes for companionship and nourishment. They finally arrived at what is now New Jersey and after much searching, they managed to find a new Heartstone under Arcadia. Thus, they found their new home that would be known as Heartstone Trollmarket.

Trollhunters

Part One

After Jim Lake was chosen as the new Trollhunter, the Gumm-Gumm Bular went after him to end his life. So, Blinky and AAARRRGGHH!!! took him and Toby to Trollmarket, being the first humans to step on it. Although all the Trolls were reluctant to them, in the end, both were accepted. Trollmarket is frequently visited by them, mainly in the midst of some Trollhunter crisis.

After Bular's death, Claire Nuñez became the third human to reach Trollmarket. After Angor Rot got a Horngazel, he led an army of Golems to invade Trollmarket. With the union of all the Trolls and allies of Jim, Angor Rot was defeated at the end, at the cost of a life of several Trolls, including AAARRRGGHH!!! (who was revived in Part Two). 

Part Two

After escaping Killhead Bridge, the Troll Tribunal had Jim out on trial for seemingly letting Gunmar out after he went into the Darklands. After Jim is proven guilty, Queen Ursuna was revealed to be behind Gunmar's escape all along and the Gumm-Gumms attacked the metropolis. The Gumm-Gumms started to brainwash Draal and several other trolls to become their slaves. When the Trollhunters managed to get all the remaining trolls to safety, the Gumm-Gumms took over Trollmarket. 

Part Three

In later episodes of Part Three, it is discovered that Merlin has imprisoned Morgana underneath the Heartstone of Trollmarket. Morgana later uses the Heartstone to keep the Eternal Night active and stable. After the Eternal Night War, the Heartstone within Trollmarket has lost its magic and is therefore rendered uninhabitable for Trolls.

3Below

Part Two

After learning that Kanjigar the Courageous is the protector of Gaylen's Core, Toby and AAARRRGGHH!!! lead Aja, Krel, and Varvatos to Heartstone Trollmarket to consult the Soothscryer, with Morando not far behind and several Gumm-Gumm zombies mindlessly attacking them. There, the spirit of Kanjigar leads them to Gaylen's Core inside the Deep. However, Morando managed to narrowly steal the core first.

Description

Since Heartstone Trollmarket is set in a dark yet peaceful cave, we took advantage of the crystals and minerals, making them glow and using neon signs to provide the sense of a lively market.
―Alfonso Blaas, Art Director[src]
The overall architecture of the Trollmarket is very asymmetrical and scattered, forming plateaus of stacked formations, in contrast with the clean orderly shops on the streets of Arcadia.
―Rustam Hasanov, Art Director[src]

Trollmarket is a great underground metropolis. It is located several meters underground, connected to the entrance by a long bright crystal staircase. It consists mainly of houses, bridges and trading posts arranged around the rock. There are all kinds of minerals and crystals everywhere that provide illumination. In the center is the Heartstone, the source of life and sustenance of all the Trolls.

However, in the aftermath of the Eternal Night War, Trollmarket is now nothing more than a dark, damp, silent, wrecked, and creepy cavern with what's left of the Heartstone at the center.

Points of Interest

Known Locations

Blinky's Library

From the collection of resident historian Blinky, volumes upon volumes of books on troll lore and legend are stacked in his cavernous library.
The Art of Trollhunters

The library is Blinky's special room, used by Jim and the group as a barracks. It is full of all kinds of books, scrolls, and texts about magic, spells and troll history, often used in need of information. Most of these books were arranged by Blinky's brother, Dictatious.

Crystal Staircase

The main entrance/exit of Trollmarket. Upon entering with a Horngazel, there is a blue crystal staircase which often magically appears before the visitors and leads to the underground metropolis.

Gyre Station

The Gyre station is where they use a special mode of transportation called a Gyre to travel to any part of the world in record time, outside Heartstone Trollmarket's rule boundaries.

Heartstone

With shimmering characteristics found in precious gems, the Heartstone is the most sacred locale in all of Heartstone Trollmarket. It's the ultimate source of light and power, and Vendel has devoted his life to maintaining and caring for the Heartstone. Without its magical energy, the trolls would perish and need to venture out to find a new home.
The Art of Trollhunters

Morgana's Prison

Morgana's Prison
Unknown to the trolls of Trollmarket, Morgana's prison was located underneath their own Heartstone, where she remained awake, plotting her revenge to kill Merlin, his Trollhunters, and bring forth the Eternal Night to bring chaos to the world above.

Vendel's Workshop

The workshop is a special room located at the foot of the Heartstone, frequently visited by Vendel. It is used to heal the wounded as well as to forge and refine jewels and gemstones to bring out its authentic power.

Killahead Bridge Chamber

After claiming the pieces of the Killahead Bridge and killing Bular, the trolls placed the bridge inside a highly secured chamber only a troll of Trollmarket may access. The pieces were later shipped out of Trollmarket after Usurna destroyed the bridge, preventing Jim from escaping.

Market Stalls

Dirty socks (the dirtier the better) are just some of the many fine trinkers and goods that can be found for a bargain in Heartstone Trollmarket. "One man's trash is another troll's treasure." So goes the saying in Trollmarket where trolls can find delicacies such as glass bottles to snack on, or a "new" TV that only plays their favorite channel—static!
The Art of Trollhunters

Tattoo

Where trolls carve engravings in their stone skin.

Plaza

The Plaza is one of the major locations in Trollmarket. This is where trolls normally meet for markets, shops, and dwellings. It even has a great view of the Heartstone.

Shops

The shops and neon signs of Trollmarket are meant to add some literal color and versatility to the world, but also some humor and identity to the trolls themselves as far as their values and interests.
―Rustam Hasanov, Art Director[src]

Bagdwella's Fine Gifts

This is Bagdwella's gift shop, which is almost always infested with rogue gnomes. This is where Toby and Jim adopted Gnome Chompsky after they caught him.

RotGut's Apothecary

It is a deposit owned by Rot and Gut, who supply the Trolls that go in search of spells, charms, talismans, totems, and diverse magical artifacts.

Stronghold

The stronghold is where trolls lock up prisoners who break their laws. Stricklander ended up here for his crimes of resurrecting Angor Rot. Later, Jim was arrested by Usurna for unintentionally releasing Gunmar.

The Deep

The deep
The Deep is a deep chasm where people face their worst fears. No troll has ever came out alive. Jim was sentenced to the Deep after a phony trial staged by Usurna. Luckily, Jim escaped the Deep after confronting his worst fear (presumably losing his humanity) since he's human. However, it's later discovered that the Deep was never meant to be used for punishments, but was actually created by Kanjigar to protect Gaylen's Core from outsiders. Krel goes into the Deep to find Gaylen's Core, but not before facing his own worst fear (losing his new home of Arcadia and his friends he's made there). After Krel finds the entrance to the Gaylen's Core chamber, the defense magic of the Deep has been broken.

Gaylen's Core Chamber

Geylen chamber
After King Fialkov and Queen Coranda entrusted Gaylen's Core to Kanjigar, he created a hidden chamber in the Deep to protect it in case House Tarron would ever return. The entrance to the chamber holds a password that is written half in Trollish and the other half in Akiridion: "With valiance and justice, long may House Tarron reign". Once entered, it gives an aura projection showing the battle of Seklos and Gaylen before introduced to Gaylen's Core at the top of a purple crystal mountain.

The Hero's Forge

One of the Hero's Forge's main functions was to serve as a training ground for Jim and the Trollhunters.
―Rustam Hasanov, Art Director[src]
Forg
The Hero's Forge is the Trollhunter's training ground, as well as where all the formal clashes between trolls take place. It is a large arena surrounded by statues (which are, in fact, corpses) of the previous Trollhunters. It has various traps and deadly devices that help the Trollhunter to refine his combat skills, activated by diverse manual switches. At the top, there are tiers and balconies where those who witness the matches are located. Below the center is the Soothscryer, which can judge the true spirit of who puts his right hand on it and also connect whoever is summoned with the Void Between Worlds.

Troll Pub

The Troll Pub became the 'kitchen sink' of Trollhunters assets—every piece of it came from either another location or show that was pillaged to give this location its charming, eclectic look.
―Facundo Rabaudi, Modeler[src]

The Pub is a bar that offers food and drinks service for trolls. It has several tables and bars for customers. It is frequented by all Trollmarket residents and where various meetings are held.

Appearances

Appearances in the Trilogy

Trollhunters

Part One

Part Two

Part Three

3Below

Part Two

Trivia

  • The crystal cavern Heartstone Trollmarket is located has similar crystals to How to Train Your Dragon: The Hidden World's Hidden world.
  • Despite the dead Heartstone, some of the artifacts in Trollmarket are still [partially] active, such as the Horngazel tunnel, the Hero's Forge, and the Soothscryer.
  • Jim and Toby are the first humans to ever step foot in Trollmarket.
  • Aja, Krel, and Varvatos are the first Akiridions to visit Trollmarket.

Gallery

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Arcadia Oaks-pedia has a collection of images and media related to Heartstone Trollmarket which can be found at Heartstone Trollmarket/Gallery.