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Human Strickler
This article contains canon information corresponding to the Tales of Arcadia franchise. That means all information in this article is true and has appeared/been validated officially on-screen.
Part rollercoaster and part hammers wheel, the gyre is a massive transportation system that spins the entire globe. Gyre operators use human sewer systems as their roadmaps.
The Art of Trollhunters

Gyres are vehicles mostly used by Trolls for the last 200 years.

They are able to move through a vast network of underground tunnels and human sewer systems to any part of the world in record time.

History

Trolls used gyres for the last 200 years to travel around the world. They are accessible within gyre stations, which can be entered through the use of a horngazel.

The known places of travel are Trollmarket, Ojos del Salado, the Quagawumps' Swamplands, and most likely the Krubera Caverns. Team Trollhunters often uses the gyre to travel to these places during their hunt for the Triumbric Stones (though most of them, minus Blinky, hate its light speed traveling).

Later on, Stricklander used the gyre to travel to parts unknown, though its unknown how it was returned afterwards. Most likely it was replaced with a new one.

In the episode "In the Hall of the Gumm-Gumm King", Blinky attempted to use the gyre to escort the trolls out of Trollmarket when Gunmar began taking over. However, when Usurna and Dictatious learn that the Trolls are evacuating, they seal off the gyre station (leaving Claire in a last ditch effort to create a massive portal to teleport the trolls out of the station before they are ambushed).

As discovered in "The Oath", there is also a gyre that leads directly to Merlin's Tomb. However, it has no controls and requires a map which can activate the gyre (which happens to be the stone within the Amulet of Daylight.

This likely implies that gyres have been around for more than 200 years, way before trolls began using them when they arrived in the US.

Appearance

The main idea of the gyre was to recreate the same type of fantasy vehicles we played with as children. We were inspired by the original gyroscope device, imagining how fast and dramatic it would be to pilot one of actual size and dimensions.
―Alfonso Blaas, Art Director[src]

Many gyres take on an appearance of an over-sized hammers wheel, filled with contraptions and controls.

Abilities

Gyres have an incredible speed, being able to move from one continent to another in a matter of seconds.

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