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I am not a man!
―Claire proving her worthiness for the Skathe-Hrün to Angor Rot[src]

Claire Nuñez is the tritagonist of the Tales of Arcadia franchise, serving as the tritagonist of Trollhunters and Rise of the Titans, a minor character of 3Below, and one of the two tritagonists (alongside Archie) of Wizards.

She is a former honors student of Arcadia Oaks High, briefly the host of the evil witch Morgana (later her handmaiden during her stay in Camelot), best friends with Douxie Casperan, Toby Domzalski, Mary Wang, and Darci Scott, the daughter of Javier and Ophelia Nuñez, the older sister of Enrique Nuñez, the foster sister of NotEnrique, and the girlfriend of Jim Lake Jr.

Official Biography[]

"Wise beyond her years and suspicious of Jim's strange behavior, Claire finally gets her answers when she discovers her baby brother was swapped for a Changeling Troll! She is then introduced to a wondrous world full of Trolls and magic. However, this doesn't distract her from her quest to save her brother no matter the odds or obstacles, though it helps that Jim is willing to do almost anything for her. She becomes an integral part of the Trollhunting team with her sharp wit and strong loyalty to friends and family."

History[]

Main article: Claire Nuñez/History

Physical Description[]

Claire was very special for me, because I wanted a Latin girl that was strong, but she was also in love with poetry and theater, and was very artistic. I think that many times you have the tomboy girl that is heroic, or you have the girlish gal that is sort of a rescue token. And I wanted her to not be either of those.
Guillermo Del Toro[src]

Claire has been described as a very cute, pretty and rather attractive young lady, even by Merlin himself.

She is medium height with a slim build. She is a Latina girl with darker white skin, with a gold tone, and light freckles across the tops of her cheeks and bridge of her nose (Fitzpatrick Scale Type 3).[2][3] She has dark brown eyes and black to very dark brunette hair in a chignon (depending on the light), and used to have a blue streak, which after being corrupted by the Shadow Staff changed to white. In Wizards, Claire's white streak completely covers her entire bang and now wears her hair in a low bun. It is eventually revealed in Rise of the Titans that Claire is approximately 5' 5" (or 165cm), about an inch shorter than Jim.

She wears a light purple turtleneck shirt with a darker pink skull and the word "HAMLET" under a short dark purple jacket, a short blue skirt, gray leggings with black low heel booties and a lot of colorful barrettes in her hair. She got rid of her barrettes by the time of Wizards.

When using an intense and uncontrolled amount of power of her shadow magic, her eyes turn pitch black with only her irises and pupils shining in some dark purple color. However, when her shadow magic is under control, her iris's turn a shade of purple. Under Morgana's control, her eyes are a pitch black with a yellow center.

In the episode "In Good Hands," Merlin crafts her her own suit of armor, which fits her more slim physique. Claire's armor is a purple suit of woman knight's armor, complete with a breastplate (the chest area), pauldrons (the shoulder areas), vambraces (the forearm areas), cuisses (the thigh areas), poleyns (the knee areas), greaves (the leg areas), and sabatons (the feet areas) with purple trimmings. Underneath the armor, there is dark purple inner layer. On her hands are purple claw finger ring tips, similar to Morgana's, and has a purple helmet that covers all of her hair, but it shows her face more than Morgana's. It also has a light purple diamond encrusted on her breastplate, similar to Merlin's. In Wizards, after being ambushed by the Green Knight, her armor has become visibly scorched and scratched from various beatings.

During her stay in Camelot, Claire wears a purple medieval handmaiden dress.

The color of Claire's magic is violet purple and black.[1]

Personality[]

It was so important for us to portray Claire as a smart, independent, and incredibly capable friend for Toby and Jim. I love how in the series she discovers herself, figures out how strong she is, and becomes a partner and protector of Toby and Jim. She is an essential part of winning the war between good and evil.
―Christina Steinberg, Executive Producer[src]

For the first few episodes, Claire was more of a flat character and just tolerated Jim at best, which wasn't helped by how flaky he appeared due to his new double life. Soon enough, Claire became suspicious and concerned about Jim's behavior, so she went to investigate what was going on.

When she found out about the trolls and Jim being their new protector, Claire started to prove to be a worthy ally and very insightful with weapons and troll culture. She is also shown to have a motherly side since she found about her brother being replaced by NotEnrique and was deeply scared for him.

Claire is also shown to be quite irritable and impatient with others when they get too annoying, especially NotEnrique and Toby. This also extended to Jim for a time, due to her being under pressure from her parents, the play and being unaware of him being the new Trollhunter and how much strain it puts on his life, which is something she was almost immediately re-pendent of for not trying to be more patient and understanding of him upon learning this, which she demonstrates towards him onwards and eventually falls in love with him.

Deep down, her biggest fear is letting people down and not living up to her parents' high expectations of her being perfect, making their relationship sort of strained. When they found out about her being a Trollhunter, her relationship with her folks became more loving and they became more understanding and friendlier towards her.

By Wizards, Claire has noticeably matured throughout her adventures, but ever since Jim was violently struck down and fatally wounded by the Green Knight, she continuously blamed herself for not being able to help him. She clearly felt guilty for what happened and wished to do everything she could to help Jim from his pain. Even though Merlin insists that Jim is beyond saving, Claire defiantly believes that there are many ways to save someone, even if it may seem impossible. Her determination finally pays off when Jim returns to human form after being freed from the Green Knight's corruption, which overjoys her.

After discovering her talent for shadow magic (the same magic she acquired when Morgana possessed her), Claire was scared, wary, and somewhat withdrawn to her dark gifts, not wanting to end up like Morgana after her own hatred and darkness overtook her. Luckily, thanks to Douxie, he encourages her to embrace and make the magic her own. Since then, she grows more confident in using her newfound dark powers for good.

Powers & Abilities[]

Powers[]

  • Above-Average Physiology: Claire is slightly stronger and faster than a girl her own age.
    • Strength: She can carry heavy armor and wield weapons with no problem. Jim even claims that she's quite strong since she has a good right and left punch.
    • Agility: She appears to be just as agile as Jim.
  • Magic: After being possessed by Morgana, Claire was able to retain some of her memories and knowledge, being able to use a small degree of magic and spells. Despite gaining limited magic, she was able to overpower Morgana, Merlin's finest student, through sheer force of will. By Wizards, her newfound magic has grown to where she can use it more proficiently, thanks to Douxie's teachings (as well as Merlin's during her time in New Jersey).
    • Spell Casting: Claire is able to cast a small degree of magic spells after freeing herself from Morgana's control.
    • Magical Energy Manipulation: Claire is able to project, shape, and manipulate purple magical energy to use magic for a variety of effects and purposes.
      • Magical Attacks: After weeks of practice, Claire is able to finally use her newfound use of magic for various offensive attacks.
        • Magic Blasts: Claire can fire purple projectiles of magic with a wave of her hand.
        • Magic Bursts: Briefly shown in the beginning of "Lady of the Lake", Claire subconsciously caused a small wave of magic energy.
      • Magic Aura: Claire can make her body glow purple with her magic, which she did subconsciously in her sleep in "Lady of the Lake" and her eyes even glow while using her shadow magic.
      • Magic Shielding: Claire is able to summon purple shields to protect herself. They are shown strong enough to block Bellroc and Skrael's attacks.
      • Magic Conjuration: Thanks to Douxie's teachings, Claire is able to create and summon anything with her magical energy. In "Killahead, Part One", she manifested two purple bird projections during her date with Jim.
        • Magical Weaponry Conjuring: Claire can also summon weapons of her own using her magic.
          • Blade Conjuring: Like Morgana, Claire can summon knives.
      • Magic Detection (apparently): Briefly shown in "Roaming Fees May Apply", Claire was mysteriously able to sense the presence of Angor Rot's magic, which was way before she was possessed by Morgana or even came into possession of the Shadow Staff.
    • Shadowmancy: Although she had no formal training at first, Claire possesses a natural talent for performing shadow magic, something Morgana and Douxie both notice. Merlin tries to warn Claire that her connection to the Shadow Realm could potentially lead her to nothing but pain, yet she is considerably unaffected by her magic's influence. Despite her initial wariness towards her dark gifts, she is encouraged and taught by Douxie to make the magic her own and command the shadows to her will.
      • Shadow Portals: In "Lady of the Lake", under Douxie's tutelage, Claire learns how to open portals into the Shadow Realm and teleport anywhere without the use of the Shadow Staff, a feat not even Morgana could do, as the few times she did it in Wizards were actually animation errors.[4]
      • Umbrakinesis: Claire is able to manipulate shadows and darkness, first shown in Arthur's court when she forced the sunlight away from Jim to save him. She was able to cast a large shadow to allow Jim, Callista, and the other magical creatures to flee into the woods without fear of the rising sun.
        • Shadow Absorption/Blast: As shown in "Our Final Act", Claire can absorb the shadows around her and blast a torrent of darkness, which she once used on Beast Jim which knocked him back several feet.
      • Shadow Staff Summoning: In "The Exorcism of Claire Nunez", Claire acquired the ability to summon/reclaim the Shadow Staff if she ever loses it. However, she most likely no longer needs this spell as her staff was destroyed.
        • Incantation: Azazazuth-Kinekh-Thoon
      • Necromancy: With her connection to the Shadow Realm, Claire is able to manipulate a small degree of one's souls and life with her shadow magic, but is clearly lesser than that of Morgana.
        • Psychíkinesis (limited): Claire can control a small degree of souls.
          • Soul Sensing: In "Dragon's Den", Claire was able to sense Jim's human soul trapped in the Shadow Realm.
          • Soul Restoration: In "Our Final Act", Claire is able to restore Jim's soul with her undying love for him and her shadow magic (as well as Arthur's own demise and loss of Excalibur).
        • Resurrection: Like Morgana, Claire can resurrect a fallen victim, but she has only used this once unintentionally.
          • Healing Tears: After Jim is turned to stone just after he was saved from Arthur's corruption, Claire cries on his stone body. Her teardrop caused the statue to crumble and free Jim, who emerges out back in his human form, fully resurrected, and healed from his wounds (minus his new facial scars).
      • Clairvoyance: While in the Shadow Realm, after the team's battle after telling their parents the truth, Claire can receive visions. She once saw/heard the newly resurrected Angor Rot telling her that he has returned to kill Jim. She even predicted that Jim must destroy his amulet to retrieve the map inside of it so they can find Merlin's Tomb and the Staff of Avalon. Not only that, but she can even see glimpses of the past, as she briefly saw/heard Merlin and Morgana battling each other, and saw Merlin and his unseen apprentice completing the Amulet of Daylight together.
    • Technopathy: As shown in "Wizard Underground", Claire blacks out the screens of Hex Tech after being enraged that Merlin doesn't want to help her save Jim.
    • Levitation: As shown in "Lady of the Lake", Claire was able to hover above her bed in her sleep, which likely means she has the potential to fly.
    • Decelerated Aging: As confirmed by Aaron Waltke on Twitter, as a witch, Claire can live longer than an average human. However, she is confirmed to not be semi-immortal like Douxie, but just ages more slowly.

Abilities[]

  • Willpower: Like Douxie and Jim, Claire has a strong sense of will in times of extreme danger. Her strong spirit was most notably shown in "The Exorcism of Claire Nunez" when she mentally/magically (and intensely) battles Morgana for control of the Shadow Staff and her own body through sheer force of will. When confronting Jim (who has been corrupted by King Arthur's anti-magic), Claire uses her love for Jim to help him fight back and restore him back to his normal self, even with her shadow magic.
  • Staffsmanship: Claire is a proficient staffswoman when fighting with her Shadow Staff, mirroring Jim's swordsmanship. In "The Eternal Knight: Part 1", Mary claims that Claire knows how to twirl batons, which she uses to wield her staff.
  • Combatant: In spite of being the newest member of the Trollhunters, Claire is shown to be experienced with hand-to-hand combat (Jim even stated that Claire has a good right and left punch). Her combat skills were most notably shown when she fought par-on-par against Angor Rot on her own and participated in the Eternal Night War as she fought against countless Gumm-Gumms. She was able to hold herself off against the formidable Knight of Skulls, at least until she was left no choice but to use her magic.
  • Exceptional Memory: Claire has exceptionally sharp memory, mainly demonstrated with her ability to memorize four hundred pages of Shakespeare, as well as perfectly remember the Triumbric Stones Prophecy after reading/hearing it only once.
  • Riddle Solver: Claire claims that she can be a riddle dork sometimes and enjoys solving riddles (though not so much if it was in a life or death situation, like with Gatto).
  • Actress: Claire is a fairly decent actress, being able to land the part of Juliet for the school play.
  • Trilingual: As a Latina, Claire is fluent in Spanish. Claire also mentions that NotEnrique has been teaching her how to speak and read Trollish just as fluently, which was enough to impress Vendel into accepting her. However, despite gaining magic of her own, she cannot understand "wizardese".

Weaknesses[]

  • Mortality: As a human, Claire possesses a mortal body, so is therefore highly vulnerable to any forms of injuries, sicknesses, and death.
  • Strain/Corruption (formerly): Despite the great power of her weapon, the staff itself also had its limits and downsides. Its portals can connect to very distant places, but the more portals are created, the greater the wear that Claire suffers. When Claire used excessive use of its power, she briefly became corrupted by its dark magic, thus she becomes possessed by Morgana. Fortunately, Claire was able to regain control of both her staff and body from the witch and can no longer be corrupted by the staff's dark magic.
  • Trifurcate Radiation: When blasted by Krel's trifurcate blaster, Claire's magic is rendered completely nullified, leaving her powerless.
  • Stubbornness: Although her intentions are naturally well-meaning, Claire's stubbornness and overachieving persona is one of her greatest quirks. Her overdetermination to finish a job is not so different from her own mother's workaholism. When Claire mysteriously came down with a cold, she was still determined to help while she brushed/shoved away her friends' suggestions of her taking a break, despite their concerns. Plus, when NotEnrique warns her of her abnormal activities while she slept, she brushes it aside, despite the clear evidence that something dark was happening to her (while she tried to convince herself that it was just sleepwalking). It would eventually lead to her being possessed by Morgana without even warning her friends that she has truly been corrupted.
  • Guilt: In Wizards, it is noted by Nimue that Claire has felt nothing but guilt ever since Jim got struck down by the Green Knight, which she blamed herself for. Ever since, Claire has been very overprotective of Jim and wished to make up for her supposed mistakes, and she was quick to rush to protect her boyfriend whenever he's in danger, risking the lives of everyone else. One can argue that her constant need to save Jim was one of the causes of Merlin's death. Claire even felt guilty for failing to save Morgana from her own hubris and Arthur's wrath in "Witch Hunt".

Equipment[]

  • Shadow Staff (formerly): The Shadow Staff was Claire's primary choice of weapon, which she obtained from Angor Rot in "The Shattered King". It was a magical staff of great power, capable of opening inter-dimensional shadow-like portals to other places through the Shadow Realm and utilizing negative emotions, and even create personal shadows (through Claire is never shown doing this). Claire could travel to a destination through an emotional link she possesses with her friends, who can be used as "emotional anchors" to travel to their current designated location. Unfortunately, the staff also had its limits and downsides. Its portals can connect to very distant places, but the more portals are created, the greater the wear that the user suffers. The portals are also not able to cross between dimensions, like the Darklands. Excessive use of the staff's power can cause the user to be corrupted by its dark magic, thus Claire becomes possessed by Morgana (the staff's original creator) after she successfully teleports all the trolls out of Trollmarket. Claire was later able to use her newfound use of magic to sever Morgana's connection with the Shadow Staff and gained the ability to control/reclaim her staff. However, in order to banish Morgana in the Shadow Realm forever, Toby (under Claire's orders) destroys her Shadow Staff with his Warhammer.
  • Armor: At the end of "In Good Hands", Merlin crafts Claire her own suit of armor, which protects her from mortal damage.
  • Horngazel (formerly): Claire used to bring her own horngazel to enter/exit Trollmarket. However, she loses it to Angor Rot in "A Night to Remember" so that he could use it to ambush Trollmarket.
  • Crank Key (briefly): Before entering the Darklands, Kanjigar entrusted Claire a crank key so that when the time comes, it will "aid her in a key moment". She once tried to use it to unlock Jim's cell, but it wouldn't fit. Instead, it was a crank for escaping Gunmar's throne room.
  • Book of Shadow Magic: After having a nightmare about Jim and Morgana, Claire carries around Morgana's book of shadow spells. Though she can't read it, she asks Douxie to teach her how to use her magic.
  • Spear (briefly): Claire uses a spear to duel against the Knight of Skulls (whom she thought was Morgana's assassin at first).
  • Bike: Like Jim and Toby, Claire also owns her own bike which she uses to ride to and from school.

Relationships[]

Main article: Claire Nuñez/Relationships

Quotes[]

Main article: Claire Nuñez/Quotes

Episode Appearances[]

Trollhunters[]

Trollhunters Part 1
"Becoming: Part 1"
Appears
"Becoming: Part 2"
Appears
"Wherefore Art Thou, Trollhunter?"
Appears
"Gnome Your Enemy"
Appears
"Waka Chaka!"
Appears
"Win Lose or Draal"
Appears
"To Catch a Changeling"
Appears
"Adventures in Trollsitting"
Appears
"Bittersweet Sixteen"
Appears
"Young Atlas"
Appears
"Recipe for Disaster"
Appears
"Claire and Present Danger"
Appears
"The Battle of Two Bridges"
Appears
"Return of the Trollhunter"
Appears
"Mudslinging"
Appears
"Roaming Fees May Apply"
Appears
"Blinky's Day Out"
Appears
"The Shattered King"
Appears
"Airheads"
Appears
"Where Is My Mind?"
Appears
"Party Monster"
Appears
"It's About Time"
Appears
"Wingmen"
Appears
"Angor Management"
Appears
"A Night to Remember"
Appears
"Something Rotten This Way Comes"
Appears
Trollhunters Part 2
"Escape from the Darklands"
Appears
"Skullcrusher"
Appears
"Grand Theft Otto"
Appears
"KanjigAAARRRGGHH!!!"
Appears
"Homecoming"
Appears
"Hiss Hiss, Bang Bang"
Appears
"Hero with a Thousand Faces"
Appears
"Just Add Water"
Appears
"Creepslayerz"
Appears
"The Reckless Club"
Appears
"Unbecoming"
Appears
"Mistrial and Error"
Appears
"In the Hall of the Gumm-Gumm King"
Appears
Trollhunters Part 3
"Night Patroll"
Appears
"Arcadia's Most Wanted"
Appears
"Bad Coffee"
Appears
"So I'm Dating a Sorceress"
Appears
"The Exorcism of Claire Nunez"
Appears
"Parental Guidance"
Appears
"The Oath"
Appears
"For the Glory of Merlin"
Appears
"In Good Hands"
Appears
"A House Divided"
Appears
"Jimhunters"
Appears
"The Eternal Knight: Part 1"
Appears
"The Eternal Knight: Part 2"
Appears

3Below[]

3Below Part 1
"Terra Incognita Part One"
Absent
"Terra Incognita Part Two"
Absent
"Mind Over Matter"
Voice
"Beetle Mania"
Mentioned
"Collision Course"
Absent
"D'aja Vu"
Appears
"Flying the Coop"
Absent
"Party Crashers"
Cameo
"Lightning in a Bottle"
Appears
"The Arcadian Job"
Absent
"Truth Be Told"
Absent
"Last Night on Earth"
Appears
"Bad Omen"
Absent
3Below Part 2
"Moving Day"
Absent
"Moonlight Run"
Absent
"Dogfight Days of Summer"
Absent
"Mother's Day"
Mentioned
"Ill Gotten Gains"
Absent
"There's Something About Gwen (of Gorbon)"
Absent
"Asteroid Rage"
Absent
"Luug's Day Out"
Absent
"The Fall of House Tarron"
Absent
"The Big Sleep"
Absent
"Race to Trollmarket"
Absent
"A Glorious End, Part One"
Absent
"A Glorious End, Part Two"
Mentioned

Wizards[]

Wizards
"Spellbound"
Appears
"History in the Making"
Appears
"Witch Hunt"
Appears
"Lady of the Lake"
Appears
"Battle Royale"
Appears
"Killahead, Part One"
Appears
"Killahead, Part Two"
Appears
"Wizard Underground"
Appears
"Dragon's Den"
Appears
"Our Final Act"
Appears

Film[]

Top Nav Rise of the Titans
Appears


Trivia[]

  • In the 2015 book, Claire had longer hair, her last name was "Fontaine", and was Scottish instead of Hispanic.
  • Her favorite food is guacamole and would bathe in it (which defeats the purpose of bathing).
  • In "Recipe for Disaster", Claire is revealed to be allergic to dust.
  • In "So I'm Dating a Sorceress", Claire mentions having a Mexican grandmother.
  • According to Aaron Waltke on Twitter, Claire's hair became whiter due to her extensive use of shadow magic without a proper tutor (before Douxie taught her later on), and her magic affected her hair follicles. This also explains why her blue hair streak became white at the end of "In the Hall of the Gumm-Gumm King".
  • Claire is the only main character from Trollhunters to not make any physical appearances in Part Two of 3Below, but has been mentioned in a couple episodes, such as "Mother's Day" and "A Glorious End, Part Two".
    • She does, however, make a small cameo via the photograph of her and Enrique in the episode "Mother's Day".
  • As it was revealed on the 5th anniversary of Anton Yelchin’s passing, that Jim’s birthday took place on October 10th, 2000, Claire must have been born after October.
  • Claire has the 4th most appearances in the Tales of Arcadia trilogy overall, appearing in 68 episodes out of 88 total.
  • Claire may have a complex about her image, seeing as she claimed not to care getting nominated for Spring Fling Queen, but was shocked when Mary got nominated instead of her.

Gallery[]

Tales of Arcadia logo
Arcadia Oaks-pedia has a collection of images and media related to Claire Nuñez which can be found at Claire Nuñez/Gallery.
Team Trollhunters
Jim Lake Jr. - Toby Domzalski - Claire Nuñez - Blinky Galadrigal - AAARRRGGHH!!! - Draal † - Gnome Chompsky - NotEnrique

References[]

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